Torch Light (Game)

Report Copyright Infringement View in OSM UK View in OSM NZ

Description

Through listening to see if the 'spy' can catch the 'target'

Resources

Torch
Dark Room

Instructions

One Beaver scout is blindfolded and sat on a chair - with a torch.
The other Beaver Scouts are sat quietly at the other end of the hall.
Each child (when told to go by a lader) tries to creep down and pinch the keys without being caught.
If the 'spy' thinks they hear something - they shine the torch in that direction.
If caught - the 'target' returns to the start.
If they get the keys - the 'target' becomes the 'spy'.

Tags

  • games
  • Listening to others
  • quiet
  • spy
  • torch

Badge Links

This activity doesn't complete any badge requirements