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Description
Play a guessing game with a faith-focused twist to help you decide which place of worship you'd like to visit.
Resources
A4 paper
Pens or pencils
Masking tape or chalk
Printed copy of clues sheet.
Take it further
Your visit to a place of worship is a great time to meet people who follow that particular faith. If you spend some time chatting with someone from the place of worship about their beliefs and how they put them into practice, this activity could also meet requirement two of the Cub World Faiths Activity Badge.
Youth shaped guidance
Anyone who knows a lot about a place of worship (including people who go there regularly) could write their own clues for the person leading the game to read out.
Safety
This activity is a great chance to find out what we do and don’t know about different faiths, as well as to ask questions. Remember that faith is really important to lots of people – everyone should be respectful, even if they don’t understand something.
Instructions
Before you begin
- Divide your meeting place into six areas with chalk or masking tape.
- Label each of the areas with one place of worship: Church, Gurdwara, Mandir, Mosque, Synagogue, and Wat.
- Choose which clues you’ll start with – some are trickier than others. If you’re not sure, you can always start with the easiest, and then play again with trickier ones.
Get thinking about faith
1. Everyone should stand in the middle of the room, and look around at the different places of worship spread around the room.
2. The person leading the game should read out three clues from their sheet. They describe one place of worship.
3. Everyone should go and stand in the place of worship they think the clues describe.
4. The person leading the game should let everyone know which place of worship they were describing. If people want to, they could talk about how and why they chose to stand where they’re standing.
5. Repeat steps two to four until the person leading the game has read clues for all of the places of worship.
6. Why not give it another go, with a trickier set of clues this time?
Plan your visit
1. Everyone should gather together in a circle. This is a great chance for people to ask their friends what they’ve learned about places, and talk about which of the places of worship they might like to visit. They should pass their friends’ thoughts on to the people who lead the sessions, and help them to make them happen.
2. Once everyone’s had a chance to have their say, the person leading the activity should go away and plan their visit.
[There are lots of ways to do this, but you might want to start by looking online for places of worship and their contact details, asking parents and carers if they have any recommendations or contacts, or contacting one of the National Scout Active Support Faith Units to learn more about a particular faith.]
3. When it’s time for your visit, why not remind yourselves of the clues and see if you can spot any of the people or things they mentioned?
Change the level of challenge
- It’s up to you which level of clues you start with – be flexible, and adapt as the game goes on.
- Everyone could help plan the visit – they could look for places of worship on maps of their area, or help research.
Tags
(none)
Badge Links
- Team Leader - Represent
- World - Faith/culture
- World Faiths - Visit