Trader

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Description

Simple game for any number of players.


Resources

Coloured tokens
Clipboard, paper and pen to keep score

Instructions

Each player is issued with four different coloured counters.

Sets of counters are worth the following points:

10 points - 4 white counters
8 points - 4 yellow counters
6 points - 4 green counters
5 points - 4 red counters
3 points - 3 counters of any colour
I point-2 counters of any colour

The value of black counters is variable and will be announced by the game leader at the end of each trading session.

Players try to increase the value of their holdings by trading one counter at a time with any other player.

Each player hides a counter in one hand and shows it at the same time as the other player.

Players must exchange counters once they have been revealed. All trades are final!

(Players sit down when they no longer wish to trade.)

The player (or team) with the highest score at the end of each trading session is the winner.

The game leader should keep a running total to find the overall winner at the end of the game.

From the book 'Scout Games' (Scout Association, 1999)


Tags

  • game

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