Weeping Angels MK II

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Description

Inspired by the Doctor Who villians, the Weeping Angels - who can only move when they are not being looked at.

2 or 3 players are the humans, trying to escape from the arena. The exit is locked and they must find the key in the arena, without being caught by the rest of the scouts, who are weeping angels.


Resources

A set of keys (perhaps the keys to the hut)
A glow sitck to attach them to
A piece of fabric to act as a "Tail" - this will be the human's "life"
Torches

Instructions

Pick 2 or 3 player to be the humans.

Everyone else are Weeping Angels, and they must spread themselves out over the arena.

Then the humans will then exit the scout hut and the door will be padlocked. They will tuck a piece of fabric into the back of their trousers (like a tail). This will be their life.

A leader will then take the key and hide it in the arena somewhere (clues may be given to the humans)

On "go", the human's objective is to find the key in the arena, get back to scout hut, open the door and get to safety.

The Angels objective is to prevent them from doing this by stealing the human's lives.

The only way a human can stop an Angel is by "seeing" them. In this case they will call out their name. If an Angel hear's their name, they must freeze for 10 whole seconds, before they can move again.
(This makes a good game for learning names) (For added effect, Angels cover their faces with their hands when they are "Frozen")

The game will end either by:
- The human's manage to get into the scout hut without losing their lives (not all humans have to make it back)
- The Angel's manage to steal all of the human lives


Tags

  • dark
  • Doctor Who
  • scary games
  • Weeping Angels
  • wide game

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