Delayed Gratification
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Description
Is a marshmallow in your hand worth two in the future?
Resources
Marshmallows or chosen snack
Instructions
Play the marshmallow game
At the beginning of the session
Gather everyone together. Give everyone a marshmallow. You don’t have to use marshmallows – you could use another snack, or a non-food item like stickers.
Explain that people can either eat their marshmallow now, or wait until the end of the session. If they wait until the end of the session, they’ll get a second marshmallow.
Everyone should decide whether they want to eat their marshmallow now, or wait until later to get a second marshmallow.
Remind everyone that there’s no right choice to make – it’s entirely up to them. It’s interesting to think about why people make different choices.
Ask someone why they made their choice to either wait or eat the marshmallow now. Discuss with everyone how it feels to wait for something you want. Ask everyone how would it feel to get more later and what they’d do with two marshmallows. They might share them with someone else, eat them quickly, or eat them slowly.
Now, carry on with the rest of the session. It doesn’t matter what activity or game you choose to run. Why not take a look at our activity finder for some ideas?
At the end of the session
At the end of the session, give a second marshmallow to the people who chose to wait.
Everyone should repeat steps four and five.
Ask people how they feel now. Are they happy with their decision, or would they change their mind if they played again?
Tags
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Badge Links
- Money Skills - Decisions