What's The Time, Zazu?
Report Copyright Infringement View in OSM UK
Description
A Lion King twist on the classic 'What's The Time, Mr Wolf?' game.
The aim of the game is to avoid being caught by Zazu. Zazu will call out a number and an animal and players need to step forward that many spaces whilst 'being' the chosen animal. When Zazu eventually says ‘It’s migration time!’, everyone needs to quickly get back to the start before Zazu can catch them.
You could start by talking about the animals in the Lion King, to make sure 'Zazu' has lots of ideas. (Maybe watch 'I Just Can't Wait To Be King' together before playing.)
Resources
Open play space, imagination!
Instructions
1. Choose someone to be Zazu.
2. Zazu should stand against one side of the space. They could also stand at a marker, such as a cone.
3. Everyone else should line up and wait at the opposite end of the space to Zazu.
4. Zazu should turn around, so they have their back to the other players and can’t see them.
5. Together, when everyone is ready, the players should call out ‘What time is it Zazu?’
6. Zazu then says a time and an animal, such as ‘It’s 3 o’clock, flamingos’.
The players would then take that number of steps towards Zazu, moving the way a flamingo would. (For example, for ‘3 o’clock flamingos’, you would take 3 steps/hops forward on one leg, just like a flamingo.)
7. Everyone should keep repeating the question again, saying ‘What time is it, Zazu?’ and moving forward the number and style shouted each time.
8. Eventually, in response to the question, Zazu should say, ‘It’s migration time!’
9. When Zazu says this, Zazu will start to chase everyone.
10. Everyone needs to get quickly back to the start before Zazu can catch one of the players.
11. If Zazu catches one of the players, then that player becomes Zazu. The game starts again.
Tags
(none)
Badge Links
- Be Active - New game