Traitors: Scout Edition

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Description

An adapted version of Traitors suitable for 15-25 Scouts or Explorers. Additional roles have been added to increase the variety for players and keep it interesting; most of these are based off the popular Werewolf game - which is very similar to Traitors anyway - the Witch, Seer, Hunter, Spy and the Protector.


Resources

Equipment for any small games/activities you decide on for the 'mission' portion of the game.
Prize for the winners.
Role cards printed and backed.

Instructions

Please see rules document, but anyone familiar with the TV show Traitors, or the game Werewolf will be familiar with the concept. The basic premise is that the group is split into two factions: The Faithful and the Traitors. The Traitors are trying to ‘kill’ and banish all the Faithful, and the Faithful are trying to find and banish all the Traitors. The Traitors should attempt to win through lying, deceit and trickery. The game ends at the end of the evening and if there are any Traitors remaining, they win the game. In order to balance the game, some of the Faithful have additional roles and powers that they can use to help them.

In the rules doc there are suggestions for adaptations but it can be changed to suit any group, time frame etc.


Tags

  • Explorer
  • explorers
  • game for explorers
  • game for scouts
  • Game Night
  • games indoors
  • indoors
  • large group
  • Long form game
  • scouts
  • The Traitors
  • Traitor
  • Traitors
  • Tv games
  • Whole troop

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