The Human Knot
A game designed to teach knot theory and build team and leadership skills.
1 x 15m rope per patrol. The thicker the better.
The Troop is split into Patrols with plenty of space between them and line up one behind the other. The rope is laid on the floor by their side with an overhand knot at the beginning and each end tied to a chair. There should be plenty of slack rope. Each member of the Patrol takes hold of the rope with their left hand.
The aim is for the Patrol to get the knot from one end of the rope to the other, this means they will have to pass themselves through the knot itself. The winner is the Patrol who gets the knot to the end of the rope first.
- The Scouts CANNOT let go of the rope
- The Scouts must not let go of the rope until the Leader declares the end of the game.
- Only one Scout can pass through the knot at one time.
The game can be made harder by using a different knot such as a fig 8 or using multiple knots per rope.
AS THIS GAME INVOLVES ROPES SPECIAL CARE SHOULD BE TAKEN TO AVOID ENTRAPMENT OF LIMBS/HEAD/NECK WHICH COULD CAUSE SERIOUS INJURY.
- Pioneer - Game
- Teamwork - Goal
- Teamwork - Team game
- Teamwork - Team-building