The Ocean
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Description
Games and activities themed on the ocean
Resources
Scissors
Art materials
Card
Print out the Fish Story
Instructions
- Log Chew about sea creatures - endangered species / threat of plastics to marine life
GAME-1: OCEAN : The Leader stands at one side of the hall, the Colony at the other. The Leader then calls out various phrases and the Beavers copy these by making wave movements with their hands - "the sea is calm" - gentle movements, "the sea is very rough", and so on. When "the tide is coming in" is said the Beavers step closer to the leader. Build up the suspense until ‘the tide is out’ is called when the Colony must run to the opposite wall and the leader chases to catch them. Any Beavers caught become the leader’s fishermen helpers!
GAME-2: TUNA, SHARK, WHALE : The Colony stands in a circle formation and are named tuna, shark, whale, tuna, shark, whale and so on round the circle. When the Leader calls their fish name those "fish" run clockwise around the outside of the circle. Continue calling at random but add extra phrases, such as, "change tide" - the Beavers change to an anticlockwise direction, "nets in" - everyone stops running and returns to their places in the circle!
ACTIVITY-1: Make a Sea Creature Mask:
a. Beavers choose a template and colour / decorate
b. Beavers cut out the shape, including holes for the eyes
c. Use hole punch to make holes for the elastic and attach elastic
STORY-1: Read a fish themed story : The Rainbow Fish
GAME-3: FISHING NETS : Choose 2 Beavers to join hands in the centre of the hall, they are the fishing net. The rest of the Colony stand at one end of the hall, they are the fish who want to swim to the other end of the hall. The Beavers try to run past the net without being caught, anyone caught must join hands with the original "net" to create a bigger net and spread out across the hall in an attempt to catch more fish!
GAME-4 : FISHING : One Beaver stands in the centre of the room in a hoop (the Fisherman), on the island. The other Beavers are fish and run around the island. The leader shouts "Go Fish!" and the Fisherman runs out to try and catch the other Beavers. When a "fish" is caught, they sit in the 'keep-net' off to the side. After 3 "fish" are caught, change the Fisherman and "fish" rejoin pool.
Tags
(none)
Badge Links
- Animal Friend - Knowledge
- Be Active - New game
- Creative - Perform
- Get Creative - Picture or model
- Global Issues - Endangered animals
- Health and Fitness - Agility
- Skills - Creative activity
- Skills - Exercise
- Skills - Game
- Teamwork - Log Chew
- Teamwork - Team game