Simple game for end of evening
Get the Scouts to spread out evenly around the hall
Ask for a volunteer. That person is now the catcher.
A leader tosses a coin.
If 'heads' is called, then the catcher can take two large steps in any direction.
If tails is called, then all the other players can jump twice in any direction (with feet together).
If the catcher taps another player on the arm, they become the catcher.
The catcher can't catch the person who has just tagged them.