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I2 Outdoor Challenges

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Description

Aim: To give young people the opportunity to take part in a challenge. Taken from the BB Company Section Discoverer Pro Pack, Recreation, Sports and games I2

Resources

Activity 1
• Dependent upon the object chosen provide sufficient equipment to achieve the challenge, e.g. heavy duty elastic band, bike inner tube, wood, etc.

Activity 2
• 1 pack of cards
• Obstacles suitable for an outdoor course
• A stopwatch

Activity 3
• Container for water
• A supply of water
• A stopwatch

Activity 4
• String or green garden string
• Small green plant canes

Activity 5
• 1 old tent per team complete with pegs
• Blindfolds for each team member
• Stopwatch

Activity 6
• Blindfolds for each team member
• Cones
• Whistle
• Stopwatch

Activity 7
• Rope or strong string
• Poles (if no trees)

Instructions

Activity 1 - Build a Catapult

Aim: To propel an object over a distance.

Instructions:
Build a machine or piece of equipment that can throw either...

• An object over a set distance. If all succeed award prize for greatest distance.
• An object a set distance or into a target area.
• An egg a set distance without it breaking on landing.

This challenge could either be done in one session if plenty of raw materials are available, or done over several sessions with planning, building, and testing done at different times.

Tips / Advice:
Ensure that the group is aware of the set challenge and any ‘rules’ that you may wish to use.

Safety Issues / Risk Assessment:
Ensure that the area where the challenge will take place is suitable.

Activity 2 - Obstacle Course Challenge

Aim: To develop a sense of teamwork.

Instructions:
A number of teams can take part in This challenge, as follows:

• Shuffle a normal 52 playing card pack.
• Each person takes a card from the pack which signifies the ability they lack for the task.
— Clubs = Not able to use their legs
— Spades = Not able to use their arms
— Hearts = Not able to speak
— Diamonds = Not able to see
• Then ask players to complete an obstacle course as a team.
• Team members will have to work together to complete the course.
• Near the end, if you want you can push them harder and put more pressure on them by saying they only have 30 seconds left.

Tips / Advice:
Ensure that the teams clearly understand the rules.

Safety Issues / Risk Assessment:
Ensure that the area where the challenge will take place is suitable.

Activity 3 - Remove Shoes

Aim: To work as a team to balance a container of water and to keep dry.

Instructions:
• Teams of four and over are required for this challenge.
• Each team member lies down on the floor and puts their feet in the air so that they meet in the centre of the circle.
• A container of water is placed on their elevated feet.
• Each team member has to remove their shoes trying not to spill any of the water in the container.
• After a set time the winning team is the one where the most shoes have been removed and has the most water left in their container.

Tips / Advice:
Ensure that the teams clearly understand the rules.

Safety Issues / Risk Assessment:
• Ensure that the area where the challenge will take place is suitable.
• Make sure that the container of water is not too large so that it does not cause any damage if it falls.

Activity 4 - Word Walking

Aim: To create words using string.

Instructions:
• Find an open piece of grass area.
• The challenge is for the team(s) to create the letters of a chosen word (determined by the leader) on the ground using the string and canes.
• The canes are used to mark out the corners of the words and hold them firm.
• The word must be created using the string which must be continual and remain uncut — a knot can be used at the beginning to secure the string to a cane.

Tips / Advice:
Ensure that the teams clearly understand The rules.

Safety Issues / Risk Assessment:
Instruct the young people to be careful with canes, especially near eyes.

Activity 5 - Blindfold Tent Assembly

Aim: To put a small tent up whilst blindfolded.

Instructions:
• The purpose of this challenge is for the team(s) to assemble a tent whilst they are blindfolded.
• One member of The team is not blindfolded as they can give instructions to the other members of the team to ensure That the challenge is competed successfully.
• The team member without the blindfold must only give instructions and should not help in any other way.
• The team(s) can be timed.

Tips / Advice:
Ensure that the teams clearly understand the rules.

Safety Issues / Risk Assessment:
Ensure that the area where the challenge will take place is suitable.

Activity 6 - Sheep in the Pen

Aim: Team members must end up In a ‘sheep pen’

Instructions:
• The first challenge is for the team to come up with a code by using the whistle so that the blindfolded team members can be guided into the ‘sheep pen’.
• There needs to be a shepherd who only uses the whistle to control the ‘sheep’.
• Team members (the sheep) need to be blindfolded and then a leader needs to guide them into a space within a defined area of about 10-20 square metres.
• The shepherd stands next to the ‘pen’ and by using the whistle guides the ‘sheep’ one at a time into The pen. All team members must end up in the ‘pen’.
• This challenge can be timed.

! Tips / Advice:
Ensure that the teams clearly understand the rules.

Safety Issues / Risk Assessment:
Ensure that the area where the challenge will take place is suitable.

Activity 7 - Spiders Web

Aim: To get every team member through a ‘spider’s web’.

Instructions:
• Using the rope create a spider’s web between two trees or the poles if there are no trees. A goalpost could also be used.
• The spider’s web could look something like this:
• Each team member must go through The spider’s web without touching the rope; if they do touch it then they have to try again from the start side of the web but cannot use the same hole.
• A hole can only be used once and then it is closed’ (leaders must remember which holes have been used and make sure that team members do not use them again).
• A practice lift can be used before the challenge begins.
• This can be a timed challenge — either being set beforehand or if there is more than one team then the team with the fastest time wins.

Tips / Advice:
Ensure that the teams clearly understand the rules.

Safety Issues / Risk Assessment:
• Ensure that the area where the challenge will take place is suitable.
• Ensure that team members are placed on the ground and not dropped.

For full details and the diagrams see the BB Company Section Discoverer Pro Pack, Recreation, Sports and games I2

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