What are disabilities?

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Description

This plan will define disabilities, allow the colony to learn by doing in an impairment game, then use what they learn to assess the meeting place and consider improvements that could be made to make it more accessible.


Resources

Shirts with buttons.
Pens/pencils and paper.
Simple information cards for impaired game. These could be the weather, feelings, or whatever you choose but the yp must convey the information on them without speaking, drawing or spelling. This helps them understand how it feels for someone with problems conveying information, also if using feelings this can be related to disabilities like autism/ADHD/other disabilities which effect how people process feelings and social information.

Instructions

Sit the children down and ask them what they think a disability is. How much do they know? Do they have any examples, Family/friends?

Take note of their answers, then fill in the gaps to cover the different types of disabilities.

Define disabilities: 3 types as below

Physical - Wheelchair users, people with missing limbs - prosthetics, hemiplegia (parts of body don't work due to brain injury).
Sensory - Visual impairment/blindness, Hearing impairment/Deafness.
Learning - When people think or learn differently.

Sometimes a person can have more than one disability sometimes only 1 for example a person can be intelligent but have physical problems or can have learning disabilities but be physically able.


Are all disabilities visible?


Next split the colony into smaller groups to play a game.

First get the beavers to take off their neckers and put thick socks on their hands
1. Then they must roll their necker OR button a shirt OR tie their laces with the socks on their hands.
2. Write their name without using their hands at all.
3. Each member of the team must "tell" the others something WITHOUT speaking, spelling or drawing.

This is a race! The added pressure of the race will increase the frustration while they attempt to complete the tasks which will help them to understand what it could be like to live with one of these disabilities.

After this game debrief: How did it make them feel?

Now is a great time to think about how they can change things to make life easier for people with disabilities. Maybe assess your meeting place and think about how it would be for a person with a disability in their colony focussing on improvements.


Tags

  • disabilities
  • Disability Awareness
  • disability awareness - access survey
  • Disability Awareness - Hidden
  • Disability Awareness one limb
  • Disability Awareness physical disability
  • Disability types

Badge Links

  • Disability Awareness - Building accessibility
  • Disability Awareness - Disability definition