Cops n Robbers

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Description

Wide Game, best played in a wide open area where Cubs run around burning off energy whilst also working within their teams that have been allocated.


Resources

N/A

Instructions

Ask Cubs to pair up, and then split the pairs into two teams (mean!), one team is the cops and the other team is the robbers. A "jail" space is created within the agreed boundaries and should be big enough to hold an entire team.

When beginning, the robbers are released to run around, hide, and avoid the cops at al costs. After 1 minute, the cops then begin their patrol following a leader yelling "THE COPS ARE COMING!". Once a cop "tags" a robber, they then escort the robber back to jail.

A robber can not evade capture once they have been tagged, and also a cop can not tag another robber whilst already escorting one back to jail. Any robber that is yet to be caught is able to jump into the jail, if they are able to without being caught, and shout "JAIL BREAK"- this releases all jailed robbers.

The game ends once all robbers have been caught, or after a time limit has been reached. The sides then swap over.


Tags

  • cops
  • game
  • jail break
  • robbers
  • wide game

Badge Links

  • Adventure - Activity
  • Adventure - Outdoor activity
  • Outdoors - Game
  • Outdoors - Wide game
  • Outdoors - Wide game
  • Teamwork - Team game
  • Teamwork - Team game