Consequences
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Description
The classic story telling game of Consequences about a Cub/Scout - where a short random story is created and completed by sounds.
Resources
Pen and paper and whatever you can find to make the sounds.
Instructions
The Cubs/Scouts need to fill out the blanks to complete a story:
A Cub/Scout met:
[at a location]:
The Cub/Scout said:
[the "thing/person" met] said/did:
The consequence was:
The Cub/Scouts fill out their line independently and then put them together to make (hopefully) a short funny story,
An example (not the funniest I appreciate!):
A Cub/Scout met: a horse
[at a location]: at sea
The Cub/Scout said: Ilisten to the radio
[the "thing/person" met] said/did: blew his nose
The consequence was: they played spoons
The group could then present their short story to the rest of the Pack/Troop and add sound effects...
A Cub/Scout met: a horse (clip-clop on a table)
[at a location]: at sea (splash some water)
The Cub/Scout said: Listen to the radio (turn on a radio)
[the "thing/person" met] said/did: blew his nose (bow your nose)
The consequence was: they played spoons (play some spoons)
This would work especially well over Zoom.
Tags
- acting
- consequences
- entertainer
- Zoom game,
Badge Links
- Entertainer - Story