Pinpoints and needles

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Description

Get to know the eight compass points by shooting hoops in this quick team game.

All material courtesy The Scout Association.
https://www.scouts.org.uk/activities/pinpoints-and-needles/


Resources

Masking tape
Pens or pencils
Paper plates
A4 paper
Hula hoops
Soft balls

Instructions

BEFORE YOU BEGIN
> Lay eight hula hoops in a large circle. These will be the points of the compass, so you should make sure they’re evenly spaced. If you don’t have hoops, you could use chalk or masking tape.
> Label the ‘north’ and ‘south’ hoops with an ‘N’ and a ‘S’ using masking tape (or chalk).
> Mark a throwing line a few metres behind the south hula hoop.

LEARN AND PRACTICE THE POINTS
1. The person leading the game should ask if anyone can remember the four points of the compass (north, east, south, and west). People might have sayings (such as ‘never eat soggy wheat’) to help them remember.
2. The person leading the game should help everyone understand that people can give a more precise direction by using the eight points of a compass. These go between each of the four points, and are simply named after the points either side (northeast, southeast, southwest, northwest).
3. The person leading the game should stand in (or point to) one of the hoops. Everyone should call out the compass point the hoop represents. The person leading the game should move between hoops until everyone is confident with the eight compass points.

PLAY THE GAME
1. Split into two teams, and give each team a soft ball.
2. Each team should line up behind the throwing line. The person at the front of each line should hold one of the balls.
3. The person leading the game should call out one of the eight compass points.
4. The players at the front of each line should throw their ball into the hoop that represents the compass point the person leading the game said.
5. If they get it in the right hoop, their team scores one point. Someone should keep note of the scores – it could be the person leading the game, or a trustworthy member of each team.
6. Once they’ve thrown the ball, the first person should collect it, give it to the second player, and go to the back of the line.
7. The person leading the game should keep calling out compass points, until everyone’s had at least two turns.

Make sure you call a variety of points all around the compass.

The team with the most points is the winner.


Tags

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Badge Links

  • Navigator - 8 compass points
  • Team Leader - Lead
  • Teamwork - Team game